Liwei Chan (詹力韋) recieved his PhD. in 2010 and Master degree in 2004 from Image and Vision Lab & iAgent Lab at Graduate Institute of Networking and Multimedia, National Taiwan University, and his bachelor degree from Fu Jen Catholic University in 2002.
2016.08 -- Joining NCTU, Taiwan, as an
2015.05 -- Joining KMD, Keio University, as an Assistant Professor
2013.09 -- Joining Intel-NTU Connected Context Computing Center, as an Assistant Researcher.
2012.09 -- Joining CITI, Academia Sinica, as a PostDoc researcher in Taiwan.
2011.09 -- Entering Military Service in Taiwan.
2010.10 -- Working with Patrick Baudisch as a PostDoc researcher, in Hasso Plattner Institute, Germany.
A Skin-Stroke Display on the Eye-Ring through Head-Mounted Displays
in proceeding of CHI 2020 [ paper] [ video] [ slide ]
Pull-Ups: Enhancing Suspension Activities with Body-Scale Kinesthetic Force Feedbacks for Virtual Reality
Siggraph Asia 2019 Emerging Technology Best Demo Award voted by attendees ( list)
FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted Displays
TilePoP: Tile-type Pop-up Prop for Virtual Reality
UIST 2019 Best Paper Honorable-Mentioned Award
SeeingHaptics: Visualizations for Communicating Haptic Designs
HapticSphere: Physical Support To Enable Precision Touch Interaction in Mobile Mixed-Reality
PhantomLegs: Reducing Virtual Reality Sickness using Head-Worn Haptic Devices
ThermalBracelet : Exploring Thermal Haptic Feedback Around the Wrist
FacePush: Introducing Normal Force on Face with Head-Mounted Displays
ShareSpace: Facilitating Shared Use of the Physical Space by both VR Head-Mounted Display and External Users
PuPoP: Pop-up Prop on Palm for Virtual Reality
PokeRing: Notifications by Poking Around the Finger
PinchMove: Improved Accuracy of User Mobility for Near-Field Navigation in Virtual Environments
Outside-In: Visualizing Out-of-Sight Regions-of-Interest in a 360 Video Using Spatial Picture-in-Picture Previews
Dwell+: Multi-Level Mode Selection Using Vibrotactile Cues
FrontFace: Facilitating Communication Between HMD Users and Outsiders Using Front-Facing-Screen HMDs
Wakeboarding: An Exertion Game in Virtual Reality
tactoRing: A Skin-Drag Discrete Display
ThermoVR: Exploring Integrated Thermal Haptic Feedback with Head Mounted Displays
EdgeVib: Effective Alphanumeric Character Output Using a Wrist-Worn Tactile Display
VR Planet: Interface for Meta-View and Feet Interaction of VR Contents
DigitSpace: Thumb-to-Fingers Touch Interfaces for One-handed and Eyes-free Interactions
CyclopsRing: Enabling Whole-Hand and Context-Aware Interactions Through a Fisheye Ring
FlexiBend: Enabling Interactivity of Multi-Part, Deformable Fabrications Using Single Shape-Sensing Strip
ThirdHand: Wearing a Robotic Arm to Experience Rich Force Feedback
PalmGesture: Using Palms as Gesture Interfaces for Eyes-free Input